Starland TD Final Round - Fungame Casting
leonardlenny said
2 weeks ago | Post #22 towers per boss 2 towers more
Damaging said
2 weeks ago | Post #31) only debris
2) only laser
3) only missile, aa and frost
4) end of maze in middle of map
5) you get to build each round maximum 3 towers OR 3 upgrades. The towers have to be the same, the upgrades don't.
2) only laser
3) only missile, aa and frost
4) end of maze in middle of map
5) you get to build each round maximum 3 towers OR 3 upgrades. The towers have to be the same, the upgrades don't.
Last edited 2 weeks ago
Nanir said
2 weeks ago | Post #410 Extras allowed, but 1 Extra has to be send everytime, yes also 1 Extra Boss.
Nanir said
2 weeks ago | Post #510 Extras allowed, but 1 Extra has to be send everytime, yes also 1 Extra Boss.
td rox 456 said
5 days ago | Post #61) target score (get as close to the target score as possible. closest player wins!)
2) 2 path mazes only
3) no touching towers*
4) only shockwave debris and frost
5) 5 corner mazes (mazes cannot have more than 5 corners in them at the same time.)
2) 2 path mazes only
3) no touching towers*
4) only shockwave debris and frost
5) 5 corner mazes (mazes cannot have more than 5 corners in them at the same time.)
- indicates extra hard
td rox 456 said
4 days ago | Post #7sorry i meant to say * but it turned out a green circle.
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Apermo said
2 weeks ago | Post #1As a special Challenge i want to split the final round in several modes.
One shall be a fungame mode.
Fungame?
Those specialrules like max 5 Towers and so on.
And what am I casting now?
Well, post your Ideas of fungames, and please Ideas that are new. And if possible untested. It will be a special challenge for the final round. Cause these modes are quick and will have no known perfect setup.
So post your Ideas.